The Luxons

 

“For a scant few seconds the storm that followed Shiro’s death wail roiled the sea, spawning waves that reached hundreds of feet into the air. An instant later, everything was frozen in place, but not because of a sudden cold front—the sea was not turned to ice. It had become solid jade. In order to survive, the Luxons had to adapt to a literally landlocked lifestyle, unable to transport goods to market or even sail to the nearby islands for fresh water. Their merchant ships had become one with the petrified ocean, and the currents that took them to farflung lands were now still as glass.

The traditionally seafaring Luxons became nomads sailing on a lifeless sea. They contrived ways to adapt their giant ships to the jade waves. They now carry out extensive jade mining operations on the frozen sea, uncovering magical oddities and precious resources made up of the petrified life embedded in the unmoving waves.

Today, the Luxons have grouped themselves into three different clans: the Serpent, the Turtle, and the Crab. To keep order, the Luxons vest authority in their Council of Elders, the ruling body that meets each year to modify and approve the “code” that all the clans will follow for the next 12 months. Although the clans often battle against one another, this is less about warfare and more about demonstrating which clan is the strongest and most powerful. These battles are usually fought by each clan’s champion, along with that champion’s elite guard. No matter how much the clans may disagree, they all come together when the Kurzicks need to be taught a lesson.”


What drew us to the Luxon faction in the begining was the fact that they were supposed to reflect creativity and free spirited outlook. The guild itself was formed before Factions was released, but it was Factions that got us all really interested in the game again. The idea of a society that was full of artisians was a natural draw as this writer is at heart an artist. That was the desiding factor in the choice to go Luxon.


Culture of the Luxons

 

“The Luxons thrive on travel, as they always have, and determine many things through strength in combat. Criminals to the Luxon Armada are executed via gladiatorial games. As they are constantly moving, their settlements are hardly filled with people. However, there are Luxons who stay in a single place year round. The Luxons also have structures called Leviathans, fish-like and crab-like structures such as the Halcyon, that are transported via both manpower and magic. Being combative and having the grand structures, the Luxons' patron gods are Balthazar, Grenth, and Lyssa. The first two worshiped for their combative nature, and the last worshiped for the beauty of their architecture.”


Luxon Images

 

Some images from various sources of the Jade Sea area where the Luxons reside.

Copyright Elisair.Com - All Rights Reserved